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Archive: May, 2006

LIK ASS POO

Bowling So today, like most other days, the boys & I went to our fave lunch joint and played some Silver Strike Bowling.

Since we’re all idiots, we I spend much of our my time trying to get high scores just so I can post 3-letter initials that are funny or offensive (and therefore, also funny). Today was a banner day. I scored a 256 and took the number 1 spot from some other poor fool who thought his legitimate initials would last an eternity, and replaced him at the top of the heap w/ “POO”. That alone was hysterical.

Since we play a three game series, you also accumulate a score for all three games, and since I only bowled a 163 in my first poo game, I didn’t rank very high for the series. No biggie — I still walked away w/ POO at the top of the single-game scores.

This would’ve been enough for a semi-euphoric return to work, but since it was just two of us there today, and I only rolled about 1/2 as many balls as usual, we had a bit more time to allow us to get in another game.

LIK ASS POOFor the second game, I chose the well thought out and strategic name of “LIK”. As I’m normally “ASS”, these are all great names, and the hope was that I could somehow manage a funky juxtopositioning of the three to come up w/ comic gold. As luck would have it, luk seemed to have been w/ me this day, and I ended up w/ this gem.

Some days it really pays to have a camera phone.

New PowerBook! Sorta.

Well, today I’m using my Titanium PowerBook 550, running Tiger.

I have to say, I’m really impressed how well it still gets things done.  This is at *least* 5 years old, and it works relatively well for the basics of every day computing (Mail, browsing, IM).  This thing doesn’t even have the full gig of RAM in it that it started with, but as long as I keep things reasonable, it’s perfectly usable.

Glad that I can still get some use out of this old thing.  :)

XBL background downloads coming yesterday? – Joystiq

XBL background downloads coming yesterday? – Joystiq:
With the spring auto-update of the Xbox Live service scheduled for May 23, 2006, you will have access to the Active Download feature in the Xbox Live Marketplace.

With an active downloads list, you receive the following benefits:
Each item that you download is downloaded separately in the background. This lets you continue to use the console while you download an item.
You can stream music, play DVDs or CDs, play arcade titles, and play games while you download an item from the marketplace.
If you start to play an online game, the download is automatically paused while you play the game to help prevent game lag because of network congestion. This helps you receive the best online gaming experience that the network can provide.
All downloads are associated with your profile. If a download is paused or if the download is interrupted, the download will resume the next time that you connect to Xbox Live.
You can add items to the active downloads list at any time by selecting more items from the marketplace.
You will receive a notification in the Xbox Guide when an item starts to download and when the download is completed. You will also receive a notification if the download fails.

Hooray! What an annoyance that was. Great job, guys. I’m very pleased to see these changes coming.

iCryptex.com – Welcome to the Cult of Apple

iCryptex.com – Welcome to the Cult of Apple

Having just see The DaVinci Code last night w/ the wifee, finding this site in my RSS crawl this morning made me laugh.

This may be the first novel I’ve read since.. well.. since Michael Moorecock’s Elric series, I think. That was easily 10+ years ago, and while I read quite a bit, it’s usually computer science texts. The Mrs. thinks I’m a bit crazy for that, but I find them interesting, where most people’s eyes would likely roll up into their heads before lapsing into a coma.

Having not read the book, I could only probe the wife (heh) for her impressions on how the movie stood up to it, but the criticims I’ve read about the movie’s condensed coverage of the theology and philosophy seem short-sighted. As it stands, the movie was nearly three hours long, and w/o focusing on the human story going on throughout the book, it’d be hard to make a film that didn’t end up feeling like a documentary. The other complaint I’ve heard was that the movie covered too many chapters w/in the opening 10-20 minutes, but it felt really well-done to me, and not at all rushed. I think the real problem is that America’s stupid: they just can’t keep up.

Along the same lines, there was one point at the end where I felt like I was being spoon-fed: w/o spoiling it for anyone, I’ll say that there was a point where the main character’s retracing some steps while the audience hears his thoughts narrated back to them. It came off feeling a little too dumbed-down for my taste, but again, much of America’s pretty stupid. The problem w/ the narration is it’s close proximity to the previous revelation of the information in question. You see, about 30 minutes earlier, the very same words were spoken, and they were quite impactful, and central to the story: I didn’t need them to be read to me again.

Then again, I’m not stupid.

New Scientist Breaking News – Sexual ornaments grow out of all proportion

New Scientist Breaking News – Sexual ornaments grow out of all proportion:
Sexual ornaments grow out of all proportion
22:00 22 May 2006
NewScientist.com news service
Patrick Barry

James Brown, University of New Mexico
Proceedings of the National Academy of Sciences

The male obsession with size appears to be universal, according to a new survey of animal species where males use ornamental body parts to attract females. The study showed that sexual ornaments – such as antlers or a peacock’s feathery display – become disproportionately large as body size increases.

Most body parts grow proportionally with the rest of the body as individuals of a species become larger, although scientists have long known that visual cues of reproductive prowess are a special case.

Now, in the largest survey to date, James Brown at the University of New Mexico, Albuquerque, US, and his colleagues have examined the proportions of 284 ornament-bearing species to see whether the tendency was truly universal. They found that in virtually every case, ornament size grew by roughly the square of the overall growth rate.

Surprisingly, whether the ornament also functioned as a weapon made little difference to its size. But even for purely decorative ornaments, dedicating energy and nutrients to growing larger ornaments rather than overall body size makes good evolutionary sense, Brown says.

Large ornaments are more effective at attracting females than a slight increase in body size. “It indicates that the male with the bigger trait had more resources,� he says.

Journal reference: Proceedings of the National Academy of Sciences (DOI: 10.1073/pnas.0602994103)

This validates the observation I’ve made that most women’s boobs grow waaaay way bigger as they gain weight, and that they seem to be the first to shrink when they diet.  Being a booty man, this doesn’t really phase me too much, but it’s sort of interesting that it’s now got a study to back it up.

On a related note:  how does one land a job staring at boobs all day?

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Online auction site eBay rules that New Zealand not for sale – MSN-Mainichi Daily News

Online auction site eBay rules that New Zealand not for sale – MSN-Mainichi Daily News:

SYDNEY, Australia — New Zealand is not for sale, despite somebody in neighboring Australia trying to offload the nation of 4 million to the highest online bidder.

With a starting offer of just one cent, brisk bidding for the prime chunk of South Pacific real estate quickly boosted the price to 3,000 Australian dollars (US$2,330) before eBay pulled the plug on the auction this week.
“Clearly New Zealand is not for sale,� eBay Australia spokesman Daniel Feiler told the New Zealand Press Association, adding that 22 bids had been made before the company acted.

“It is mostly household items we have for sale, but there are the occasional quirky items put up,â€? he added. “We have a look at them and if they are OK we leave them, but if it is something that can’t be sold, we take them off.â€?

The trader has not been named, but apparently was unimpressed with the country he was trying to sell.
The rivalry between the two countries is intense and in his advertisement the man said New Zealand had “very ordinary weather.� (AP)

Brilliant.

Belated Level 60 Announcement

Level 60Right. So I finally took a character to 60 in World of Warcraft. I’ve been playing since the beta days, so that’s a reaaaally slow burn-rate. When it comes down to it, I’m just a casual gamer, and I wasn’t in a rush to get to 60. To be fair to myself, I have a couple of other characters that I’ve leveled, too.

Around level 53 or so, I switched from being a long-time feral druid to full-on restoration. The goal was to get more invites to the high-level instances by virtue of the fact that everyone loves having a healer, and there seems to be a dearth of us around. The plan’s gone smashingly well, and it turns out that I’m really, really enjoying myself in my new healing spec. I thought it was going to be a trade-off that I’d live with just to get into the dungeons that drop the gear I want, but I’m actually considering staying restoration for a while now.

Good stuff. Yay, me!

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Macworld: News: Adobe aims to ease AJAX programming

Macworld: News: Adobe aims to ease AJAX programming:
Adobe aims to ease AJAX programming
By MacCentral Staff

Adobe Systems on Thursday will debut technology intended to make AJAX (Asynchronous JavaScript and XML) programming easier for Web designers.

The company will offer a free pre-release version of an AJAX framework called Spry. The Spry framework is HTML-centric and features a JavaScript library specifically oriented to Web designers, said Jennifer Taylor, senior product manager for Adobe’s Dreamweaver products. Developed at Adobe Labs (http://labs.adobe.com/about/), the pre-release features data capabilities to incorporate XML into HTML documents using technologies such as HTML, Cascading Style Sheets, and a minimal amount of JavaScript.

Sweet.  I just downloaded it and am installing now.  More to follow.

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PS3 Announced

So sony finally announced it’s pricing on the PS3, and it’s less than I expected.

I know a lot of people are surprised that the high-end, 60 GB HDD version is $599, but that still seems like a decent deal for the simple fact that you’ll get a Blu-Ray player in the deal.

I’ll reserve my judgement until the reporters give their impressions on what the playable games are like on the floor of E3, but so far, I’m excited :)

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TIME.com Exclusive First Hands-On w/ Nintendo’s Wii

So Time managed to score the exclusive hands-on w/ Nintendo’s Wii.  I’m truly envious of them:  I haven’t been this excited about a console launch in a long, long time.  I’ve taken an excerpt from the article, which describes the reporter’s first exposure to the remote-shaped, motion-sensing controller and pasted it here; give it a read.

TIME.com Print Page: TIME Magazine — A Game For All Ages
Nintendo gave TIME the first look at its new controller–but before I pick it up, Miyamoto suggests that I remove my jacket. That turns out to be a good idea. The first game I try–Miyamoto walks me through it, which to a gamer is the rough equivalent of getting to trade bons mots with Jerry Seinfeld–is a Warioware title (Wario being Mario’s shorter, fatter evil twin). It consists of dozens of manic five-second mini games in a row. They’re geared to the Japanese gaming sensibility, which has a zany, cartoonish, game-show bent. In one hot minute, I use the controller to swat a fly, do squat-thrusts as a weight lifter, turn a key in a lock, catch a fish, drive a car, sauté some vegetables, balance a broom on my outstretched hand, color in a circle and fence with a foil. And yes, dance the hula. Since very few people outside Nintendo have seen the new hardware, the room is watching me closely.

It’s a remarkable experience. Instead of passively playing the games, with the new controller you physically perform them. You act them out. It’s almost like theater: the fourth wall between game and player dissolves. The sense of immersion–the illusion that you, personally, are projected into the game world–is powerful. And there’s an instant party atmosphere in the room. One advantage of the new controller is that it not only is fun, it looks fun. When you play with an old-style controller, you look like a loser, a blank-eyed joystick fondler. But when you’re jumping around and shaking your hulamaker, everybody’s having a good time.

After Warioware, we play scenes from the upcoming Legend of Zelda title, Twilight Princess, a moody, dark (by Nintendo’s Disneyesque standards) fantasy adventure. Now I’m Errol Flynn, sword fighting with the controller, then aiming a bow and arrow, then using it as a fishing rod, reeling in a stubborn virtual fish. The third game, and probably the most fun, is also the simplest: tennis. The controller becomes a racket, and I’m smacking forehands and stroking backhands. The sensors are fine enough that you can scoop under the ball to lob it, or slice it for spin. At the end, I don’t so much put the controller down as have it pried from my hands.

John Schappert, a senior vice president at Electronic Arts, is overseeing a version of the venerable Madden football series for Nintendo’s new hardware. He sees the controller from the auteur’s perspective, as an opportunity but also a huge challenge. “Our engineers now have to decipher what the user is doing,” he says. “‘Is that a throw gesture? Is it a juke? A stiff arm?’ Everyone knows how to make a throwing motion, but we all have our own unique way of throwing.” But consider the upside: you’re basically playing football in your living room. “To snap the ball, you ‘snap’ the remote back toward your body, which hikes the ball,” Schappert says. “No buttons to press, just gesture a hiking motion, and the ball’s in the hands of the QB. To pass the ball, you gesture a throwing motion. Hard, fast gestures result in bullet passes. Slower, less forceful, gestures result in loftier, slower lob passes. It truly plays like nothing you’ve ever experienced.”