Hooray! I reaaaally, really enjoyed Okami on the PS2, but I’ve grown to really dislike the DualShock controller. Playing Okami on that controller made me a little sad.
Okami Wii shines with new widescreen, progressive scan support – Joystiq
Contrary to what has previously been stated, the Nintendo Wii port of Okami will have some extra frills. A listing on Capcom’s website reveals that Clover Studio’s masterpiece will now support widescreen (16:9) and 480p progressive scan support. That should give you more than enough reason to finally splurge on some Wii component cables.
Developer Ready at Dawn, who is responsible for the port, had previously said the game would be an “exact port” with only Wii remote support added during brush stroke moments. While this isn’t new content, the technical improvement is a welcome addition to this visually stunning title. Okam-Wii (not an official title) is due out March 25.
Now that the Wii version adds both the brush strokes w/ Wii motion support AND progressive widescreen, I’m sold.