Hm. Jeff, I’m skeptical. I get the feeling that you’ve fallen victim to the Peter Molyneux Reality Distortion Field (PMRDF).
Mostly because I’m trying to manage my expectations so that I’m not disappointed w/ the game when it comes out. I really want to like this game, so I’m carefully avoiding the PMRDF — even second-hand.
Yummy screens to follow in any event.
Giant Bomb » A Boy and His Dog:
posted by Jeff Gerstmann on May 18, 2008 – 9:43 pmExpectations can be funny things. Low expectations might make you more easily pleased. High expectations might fill you with disappointment. When it comes to games, there are teams of people devoted to managing those expectations, usually with the goal of getting you to buy games. Sometimes, though, the message gets a bit off track. Few guys have the supreme ability to derail the expectations train like Peter Molyneux can. I had never seem him speak in person about a game he’s working on. Most of my experience had been after the fact, either hearing others talk about his mad dreams or hearing people complain that his promises didn’t make it into the final product. In the wake of the original release of Fable, he claimed that he’d be scaling back and discussing fewer of his lofty visions. But now that I’ve seen him talk about Fable 2 and the things he wants to accomplish, it’s clear that if this is “scaled back,” then Fable 2 has the potential to be absolutely awesome.
1 Comment
Dork
Weird… Joystiq JUST mentioned the RDF minutes after I posted this (though they said it last week when they recorded it).